I have finished work on the new bugfix release in the 2.3 series. It fixes the following issues: Framerate drops due to sound effects playback on Android devices “Adventure Restart” functionality not working properly with adventure worlds created in older versions of the game External keyboard & mouse control not working on mobile devices The […]
As you probably noticed, Windows Store version of the game stopped working properly with Community Content, Dropbox and Transfer.sh. The reason is very simple: TLS 1.2 is now required to connect to these websites. Briefly, for those who don’t know, TLS (Transport Layer Security) is a network protocol, which secures your internet dealings by encrypting […]
I will very soon release a bugfix update for the 2.3 release. Here’s the list of changes: Fixed broken uploading/downloading of 2.3 worlds Crouching deaths in low spaces fixed, general crouching improvements Reduced Sparrows spawn rate Different, more varied new world names Fixed glitches and improved wooden ladder Fixed depth clipping when crouching near a […]
I am working on the usual bugfix release for the new 2.3 series. Thank you for reporting all the problems you encountered. The most important one is the new crouch mechanics having various problems, such as dying when attacked or respawning in the low-ceiling area. This is what I am working on now – should […]
I think the most important change in 2.3 is that it uses a new, compressed storage format for the world files. I told you about it in one of the previous posts. It is a more complex system compared to the old one, which stored raw block values divided into constant-size chunks. Here’s some details. […]
You must be logged in to post a comment.